Emmy Belloni - Digital Portfolio

Hollow Knight Edition

During the entirely-online spring term of 2020, I took Textual Technologies: From Parchment to Pixel, and decided to do my final project on how the game Hollow Knight had changed since release.

I was curious to explore how the relatively fast-paced iterations of games compared to the much slower-paced editions of printed texts.

This project was a good introduction to thinking critically about games as a storytelling medium, and also figuring out how to best show off games to an audience.