Emmy Belloni - Digital Portfolio

aroace

The culmination of my interest in game design as storytelling (thus far, at least) came when I took Video Games and Identity in Winter of 2022. This class discussed how the unique methodologies of video games allow (and sometimes don't allow) for stories to be told.

For the final project, we were tasked with creating a game that explores some topic of identity. I chose to make a a game about being aromantic and asexual, which is how I identify.

Click here for a more detailed description of how the game uses its mechanics, aesthetics and stories to make its point, and here to download the game (be sure to read the README file).